[Originally published in The Weekly, May 28, 1980]
I preach that there are all kinds of truth, your truth and somebody else’s, but behind all of them, there’s only one truth and that is that there’s no truth…. Where you come from is gone, where you thought you were going to never was there, and where you are is no good unless you can get away from it. Where is there a place for you to be? No place.
—Hazel Motes in Flannery O’Connor’s Wise Blood, chapter 10

Throughout his career, John Huston has kept faith with a vision of mankind as a valiant, fumbling lot, and life as a mostly doomed quest after holy and unholy grails: truth, riches, peace of mind, personal and cosmic vengeance, kingly selfhood. His Homo sapiens is a quirky, charming, exasperating, sometimes weirdly noble species occupying a tenuous ascendancy in the evolutionary scheme of things. The director contemplates his protagonists’ foibles and virtues, triumphs and catastrophes, with equal indulgence, but he never suspends the rules of the existential game, never reaches in to prop his people up or knock them down. He just watches, sees the way things are, shows them as clearly as it is in his power to do, and then shares with us his sad, ironical smile.
Wise Blood tells the story of Hazel Motes (Brad Dourif), a fierce-eyed cracker who returns from an unspecified modern war, pensioned off because of an unspecified wound, to find the family homestead in ruins and his Georgia village permanently bypassed by the highway. Changing his Army uniform for an $11.98 suit at the general store, Hazel entrains for “the city” determined “to do some things I never done before.” These all have to do with his violent need to establish “a place to be,” not only in space—a klunker car and a rented room will serve for that—but also in spirit, which only a dismantling of the entire Judaeo-Christian worldview will achieve.