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Mission: Impossible – Fallout

Review: Mission: Impossible — Fallout

Review by Robert Horton for Seattle Weekly

The first Mission: Impossible movie came out in 1996, and its athletic star is now 56 years old. The numbers tell us this franchise really ought to be out of gas.

It seems Tom Cruise and writer/director Christopher McQuarrie are not good at math, because the tank is full in Mission: Impossible — Fallout, the sixth installment of the series. This hellzapoppin’ sequel delivers a string of unlikely but wonderfully executed stunts; it’s a summer movie that knows exactly what it’s doing.

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Perpetual Motion: ‘Mission: Impossible – Fallout’

The greatest action movies—the ones that can make you feel like simultaneously applauding and waving a lighter in the theater—tend to be those most adept at seemingly losing control, somehow maintaining a fluid anything-can-happen vibe while also sporting atomic clock choreography. The ecstatically touted Mission: Impossible – Fallout is an amazingly entertaining blockbuster in a whole lot of ways, but it never quite escapes the flowchart stage. Even at its most astounding, you’re still aware of just how much pre-planning must have been required at any given moment in order to keep Tom Cruise from enthusiastically shuffling off from this mortal coil. That said, if you’re in the mood for sheer kinetic oomph, this is really, really tough to beat. Oh my god, that bit with the helicopters.

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