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Mark Dacascos

Implosion Round: ‘John Wick: Chapter 3’ Pushes it to the Limit

Video game designers often rhapsodize about Core Loops, those small, quickly repeatable moments of coolness that can keep players glued to the controller past the point of thumb-trauma. 2014’s John Wick made this phenomenon into a spectator sport, devising a seemingly infinite (and distressingly satisfying) variety of ways for Keanu Reeves to inflict grievous bodily harm on a steady stream of henchmen. John Wick: Chapter 2 somehow managed to further refine the formula, ramping up the action scenes to the verge of head-popping nirvana, while also adding new wrinkles to the agreeably odd surrounding mythology. (This is a universe in which literally Every Second Person You See is an assassin.) They were both just about perfect, in a Red Meat/Reptile Brain way.

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