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Katy Jurado

Review: Pat Garrett and Billy the Kid

[Originally published in Movietone News 23, May-June 1973]

Pat Garrett and Billy the Kid vies with The Ballad of Cable Hogue as Sam Peckinpah’s most personal film. Not that Ride the High Country, Major Dundee, The Wild Bunch, Straw Dogs, Junior Bonner, The Getaway, or even that compromised early project The Deadly Companions could have been made by any other man. But those films at least flirt with conventional notions of how movies are built, notions derived from viewing other men’s work. Pat Garrett and Billy the Kid is thoroughly perverse in conception and realization—and in its refusal (several people have remarked it independently) to get out of one’s skull the day after one has seen it, and the day after that. It is not my intention, here, to do much more than to record my astonishment, admiration, and awe, and (since it has been graced by a particularly contemptible, willfully misrepresentative review in the local evening paper) to urge anyone who cares for movies to see the picture at the earliest opportunity. M-G-M hasn’t so much released the film as set it outside the company vault and wait to see whether some passerby notices; it opened locally at two drive-ins and a plaza twin in Bellevue. Impatient moviegoers are warned: aside from the generally known fact that Sheriff Pat Garrett was somehow involved in the death of William H. Bonney, alias Billy the Kid, the viewer has nothing to go on but his faith in the eventual emergence of a narrative; characters appear, seem to be known to the other characters, are not pointedly introduced or given time to develop the sort of identity we normally expect from a motion picture inhabitant, and may in fact die before we’re clear on who they were or why they appeared in the first place (though often we learn much more about them later, from the effect their absence has). Violence-baiters are also admonished: this is possibly Peckinpah’s bloodiest film, certainly the most carcass-strewn since The Wild Bunch; virtually every sequence is built around a killing, usually more than one.

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