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David Prowse

Review: Star Wars

[Originally published in Movietone News 55, September 1977]

Relevance has always been the great bugaboo of science fiction film. Among film genres, sf (“sci-fi” is a flippancy coined during the Fifties by people who took the genre less than seriously; those who know and love science fiction call it sf) has been a distinctly poor relation for the last several decades, sharing with hardcore pornography the obligation to have redeeming social value in order to be acceptable. Even when Westerns, swashbucklers, historical epics, war films, romances and those most improbable of fantasies, musicals, were allowed to justify themselves for entertainment’s sake, or for the sake of a well-crafted work, meaning and social relevance aside, the sf film had to teach a lesson if it was not to fall under suspicion of rotting young minds. It’s as if all those scientists existed to show us that we must not meddle in things man was not meant to know, and all those monsters and invaders came to teach us that we must use science wisely, or that we must trust in God, or in love, or in each other, or remain eternally vigilant against those who would destroy us from within.

The extent to which George Lucas’s Star Wars liberates an entire film genre from this stigma is signaled by the film’s tagline, “A long time ago, in a galaxy far, far away.” It’s a way of saying that this film has nothing whatsoever to do with human life on earth, now or in the future. In making that clear, Lucas sets his film apart from every other science fiction film. But in setting aside the sf film tradition until now, and returning (might one call it “pre–Flash Gordonism”?) to the aboriginal wellsprings of mythic art, above the watershed where social relevance diverges from the course of pure fantasy (many call it “escapism”), Lucas nevertheless has had to acknowledge the influence of several generations of motion picture genres and styles on his new adventurism. If Star Wars celebrates its own freedom from the generic restrictions of Metropolis, Things to Come, The Thing, This Island Earth, or 2001: A Space Odyssey, it also commits itself to the tradition of Tarzan, Tom Mix, Douglas Fairbanks, James Bond. Lucas uses opticals that place us squarely in the world of the Republic serials; and an analysis of the structure of Star Wars reveals a seemingly insoluble crisis about every ten or twelve minutes, with appropriate combat scenes in between (it would be interesting to see how easily commercial breaks could be spaced into Star Wars for a TV run). The message, if there is one, is nothing more than that adventure is fun; exhilaration of the human spirit is enough to justify a work of entertainment or of art.

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